> Forest of True Sight > Questions & Answers Reload this Page Sword with req. 3
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Old Oct 21, 2005, 07:44 PM // 19:44   #1
Frost Gate Guardian
 
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Default Sword with req. 3

I have a couple of questions. I bought a light-blue longsword from someone in Ascalon yesterday. It appears he had it crafted and then applied mods to it, but I don't think there is any way you can tell. Anyway, it is req. 3, 10-14 damage, sundering 10/10, I want to say +15% in a stance, and also some sort of armor bonus. My first question is can I salvage the 10/10 sundering off of it? Second, I took it up to Sorrows Furnace and my warrior, who has swordsmanship of 4 and strength 10, was hitting everything for like 4 damage, where I expected at least 10 damage. Can anyone give me some clues as to why my damage output was so low? You're probably wondering why I have such weak offensive stats, but I also have smiting at 11 and tactics at 12, so i can deal smiting damage and use stances to avoid damage while all the aggro is on me. Trust me, if you want to farm Sorrows Furnace, having a tank who takes all of the damage while requiring very little healing is ideal. Anyway, I greatly appreciate any answers provided.
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Old Oct 21, 2005, 07:47 PM // 19:47   #2
Lion's Arch Merchant
 
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It's probably because the damage you were dealing is so low that the enemy's ARMOR LEVEL is high enough such that the damage you actually deal to them is only 4.
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Old Oct 21, 2005, 07:47 PM // 19:47   #3
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It'll only do it's 'normal' damage against targets with 60 armor level.
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Old Oct 21, 2005, 07:47 PM // 19:47   #4
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1. No, you can't salvage.

2. First, it's 10-14 damage before armor. With armor it'll drop significantly. Second, read the following link about the relation between weapon attributes and weapon damage. At lvl 4 you're only doing 50% of stated damage anyway.
http://www.guildwarsguru.com/content...nics-id674.php

3. If you're aggroing in SF, being a gear/keg tank is better.
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Old Oct 21, 2005, 08:19 PM // 20:19   #5
Frost Gate Guardian
 
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Thanks for the responses. I see in the link how I'd only be doing 50% damage. The only thing that link doesn't take into account is Strength, which adds armor penetration. I don't know how much penetration you get with lvl 10, but that should have a positive damage effect. It doesn't seem right that I have higher attributes than the weapon requires, yet only hit with 50% effectiveness, but as you show, that is how it works. I'd almost be better off using my req. 12 axe with 3:1 vampiric, hitting for 2 damage +3 life steal. You are also right, I don't attack once I am in SF, I was only using the sword when in Grenths. I guess I'll just have to remain fairly useless before the party gets into SF...
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Old Oct 21, 2005, 08:49 PM // 20:49   #6
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The armor penetration from the strength attribute is only applied to attack skills, and not regular attacks.
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